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AI Insights · Timothy · July 2024

Top 5 Roguelike Games Performance on iOS in Sweden Q2 2024

Discover the performance trends of the top 5 Roguelike games on iOS in Sweden during Q2 2024, including downloads, revenue, and active users.

Top 5 Roguelike Games Performance on iOS in Sweden Q2 2024

In Q2 2024, the top 5 Roguelike games on iOS in Sweden showcased varying performance trends in downloads, revenue, and weekly active users. Below, we delve into the key metrics for each game.

Epic War:Make You Stronger from Genesis Network experienced a fluctuating revenue trend, peaking at $2.5K in the final week of June. Downloads saw a significant decline from 13.2K in the first week of April to just 50 by the end of June. Weekly active users also showed a gradual decrease from 21.7K to 15.1K over the same period.

Legend of Mushroom by Joy Net Games had a strong start with revenue peaking at $10.4K in the second week of April, followed by a steady decline to $3.5K by the end of June. Downloads remained relatively stable, with minor fluctuations, starting at 994 and ending at 337. Weekly active users showed an upward trend, increasing from 4K to 6.2K throughout the quarter.

Cup Heroes from Voodoo saw a gradual increase in revenue, starting at $34 in late April and reaching $548 by the end of June. Downloads picked up momentum mid-quarter, peaking at 1.5K in the last week of May. Weekly active users also increased steadily, reaching a high of 1.5K by the end of June.

Monster Survivors, another title from Voodoo, had a modest revenue trend, with a peak of $519 in early May and ending at $310 in the last week of June. Downloads showed initial growth, peaking at 1.1K in mid-May, but gradually declined to 377 by the end of June. Weekly active users followed a similar trend, starting at 601 in late April and ending at 638 in the last week of June.

Hero Wars: Alliance by Nexters Global LTD demonstrated strong revenue performance, peaking at $18.5K in mid-May and ending the quarter at $12.9K. Downloads were relatively stable, with minor fluctuations, starting at 291 in early April and ending at 332 by the end of June. Weekly active users saw a slight increase, peaking at 4.2K in mid-June before slightly declining to 3.5K by the end of the quarter.

For more detailed insights on the performance of these games and other market trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024